Call of Duty World at War is a first-person shooter video game
developed by Treyarch and published by Activision Blizzard for PC, PlayStation
3, Wii, and Xbox 360. It is generally considered to be the fifth mainstream
game of the Call of Duty series and returns the setting to World War II. The
game was released in North America on November 11, 2008, and in Europe on
November 14, 2008. A Windows Mobile version was also made available by Glu
Mobile and different storyline versions for the Nintendo DS and PlayStation 2
were also produced, but remain in the World War II setting. The game is based
on an enhanced version of the Call of Duty 4: Modern Warfare game engine
developed by Infinity Ward with increased development on audio and visual
effects.
World at War is a game in the Call of Duty series, and features
a more mature theme than its previous installments. The game is also
open-ended, giving the player multiple ways to complete objectives. The
gameplay of World at War shares several features with previous iterations of
the franchise. Players fight alongside AI-controlled teammates. They help
during the game’s missions by providing cover fire, shooting down enemies, and
clearing rooms for entry.
Call of Duty 5 World at War Game System Requirements:
System= Pentium IV CPU 1.7 GHz
RAM= 512 MB
Video Memory= 128 MB
OS= Windows XP Windows
Vista Windows 7 and Windows 8
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